AI Insights · Timothy · October 2023
Top 5 Roguelike Games Performance in Latin America for Q3 2023
Discover the performance trends of the top 5 Roguelike games in Latin America during Q3 2023, including downloads, revenue, and active users.
During the third quarter of 2023, the top 5 Roguelike games on a unified platform in Latin America showcased varying trends in downloads, revenue, and active users. Here's a closer look at the performance of these games based on data from Sensor Tower.
Diablo Immortal
"Diablo Immortal" saw fluctuations in weekly revenue, peaking at approximately $79K in early July and dipping to around $43K in mid-September. Weekly downloads ranged from a high of 27K in mid-July to a low of 8.7K in early September. The game's active user base remained relatively stable, with a slight decline from 220K in late June to 188K by the end of September.
Hero Wars: Alliance
"Hero Wars: Alliance" experienced a notable peak in weekly revenue, reaching about $78K in mid-July, with fluctuations throughout the quarter. Downloads peaked at 105K during the same period and decreased to around 35K by late September. Active users saw a gradual decline from 364K in early July to 220K by the end of September.
Saint Seiya Awakening
"Saint Seiya Awakening" had an impressive spike in weekly revenue, reaching approximately $101K in early September. Downloads were relatively low, with a peak of 4.1K in mid-September. Active users saw a gradual decline from 74K in late June to 62K by late September.
RAID: Shadow Legends
"RAID: Shadow Legends" experienced stable weekly revenue, ranging from $17K to $35K throughout the quarter. Downloads saw a significant peak of 41K in mid-July, followed by a decline to 10K by late September. Active users showed a peak of 68K in mid-July, decreasing to 38K by the end of the quarter.
Archero
"Archero" demonstrated a consistent revenue pattern, peaking at approximately $25K in mid-July. Downloads were highest at 17K in early July and fell to around 2.5K by late September. Active users saw a gradual decline from 87K in early July to 63K by the end of September.
For more detailed insights and data on the performance of these games, visit Sensor Tower.